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About Me

Hi! I’m Joel, a Technical Designer, and Show Control Engineer from the UK.

I currently work as a Senior/Lead programmer and audio design lead at Holovis International, where I help create immersive, themed interactive experiences for global brands and attractions. I’ve been working with Holovis for over three years, contributing to a wide range of multidisciplinary projects that blend technology, storytelling, and sound.

I specialise in games development and design, and have experience designing and implementing systems for everything from interactive and Immersive exhibits to full-scale games. I’m particularly passionate about adaptive audio, and how music and sound design can shape gameplay and emotional tone.

I am also a skilled show control engineer, with experience in Q-sys, Dante, and Pixera, and Cogs and have used these software to create seamless AV experiences across the world for brands like Netflix, HBOMaxx and Aroya Cruise Ships

I’m open to opportunities, freelance work, or collaborations.

Skills & Software

C#

C++

Python

Composition

Sound Design

Music Production

Show Design

 

 

Unity 3D

Unreal 

Fmod Studio

Git

Qsys Designer

Dante

Pixera

COGs

 

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